< index

FlashCS5 iPhone packager

1276694169

At first i downloaded the new FlashCS5 trial. 1.6GB isn't too much nowadays. setting up my certificate and mobileprovisioning profile was done quickly. i placed a text field on the stage saying 'Hello World!' and configured the publishing settings. after hitting publish it took ages until the status bar crossed the 100%-mark. [about 3 minutes]

publishing process

the result of the process was a 8.5MB (!) ipa that i had to install via iTunes. iPad resolution isn't supported so it looked 'funny' when i ran the application in up-scaled mode.

If you want to test your application the next time on the device you have to remove and install it again via iTunes sync.

I know this process depends on Apple's restrictions but in my opinion this all isn't worth it. learn Obj-C and get happy – with the support of on-device-debugging.



< index